Program

Short hand-drawn lessons on perspective

Fundamentals
Lesson 1 The World as it looks, and as it is
Lesson 2 The Restricted Sight
Lesson 3 The Distance Circle
Perspective of fundamental elements
Lesson 4 Perspective of the Reference Plane
Lesson 5 Perspective of a line perpendicular to the picture plane
Lesson 6 Perspective of points that belong to the straight line r
First level
Lesson 7 Perspective of any plane perpendicular to the picture plane
Lesson 8 Perspective of straight lines in notable positions
Lesson 9 Perspective of points in given positions on a line perpendicular to the picture plane
First level applications
Lesson 10 Perspective of an interior – I
Lesson 11 Perspective of an outdoor volume – I
Lesson 12 Perspective of a deep space – I
Second level
Lesson 13 Perspective of a vertical plane not perpendicular to the picture plane
Lesson 14 Perspective of a generic horizontal straight line
Lesson 15 Perspective of points in given positions on a generic horizontal line
Second level applications
Lesson 16 Perspective of an interior – II
Lesson 17 Perspective of an outdoor volume – II
Lesson 18 Perspective of a deep space – II
Third level
Lesson 19 Perspective of a sloping straight line
Lesson 20 Perspective of a inclined plane
Lesson 21 Perspective of points in given positions on a generic sloping line
Third level applications
Lesson 22 Perspective of an interior – III
Lesson 23 Perspective of an outdoor volume – III
Lesson 24 Perspective of a deep space – III
Fourth level
Lesson 25 Perspective on a horizontal picture plane: looking downwards
Lesson 26 Perspective on a horizontal picture plane: looking upwards
Lesson 27 Perspective on a inclined picture plane
Fourth level applications
Lesson 28 Perspective of an interior – IV
Lesson 29 Perspective of an outdoor volume –  IV
Lesson 30 Perspective of a deep space –  IV
Rendering
Lesson 31 Perspective of the Sun
Lesson 32 Perspective of a lamp
Lesson 33 Lighting effects
Lesson 36 Shadow of a straight line
Lesson 37 Shadow of a volume
Lesson 38 Chiaro-scuro: Lambert’s law
Rendering applications
Lesson 39 Two-tone rendering example
Lesson 40 Chiaro-scuro example
Some special problems
Lesson 41 Inaccessible vanishing points
Lesson 42 Reduction ratios
Lesson 43 Reverse perspective
Lesson 44 A cross-ratio application
Lesson 45 An application of one-dimension projectivity
Lesson 46 Reverse perspective from photography
Lesson 47 Perspective of a circle I
Lesson 48 Perspective of a circle II
Lesson 49 Perspective of a circle III
Applications
Lesson 50 Perspective of a cross-vault